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Author Topic: Small update - Weapons & Code  (Read 5344 times)
aRny
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« on: April 23, 2012, 10:33:58 am »
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presents you...

Dear community,

We thought we would give you just a small update to keep you informed on our progress, which is moving forward rapidly!

Our code base for all weapons is now in place, acting as a solid template for all guns! We have 2 weapons currently in-game and functioning as intended, including excellent looking bullet impact effects and muzzle flash effects from Jason "Midwinterdreams" to finish them off nicely.

We will gradually start coding the other weapons one by one, allowing us to start organising internal alpha tests and balance weapons and gameplay in-depth.

Here is a stunning UDK render of our MP5K which is eagerly waiting to be abused! Smiley

MP5K
Modelled & textured by Stefan “rockstar6” Groenewoud

http://criticalpointgame.com/assets/images/misc/cp_mp5k_720.jpg
Small update - Weapons & Code


WillyG has nearly finished coding the HE and Flash Nades, which we can’t wait to get in-game! James "Molez" has already put together an awesome looking effect for the explosion together with dust and smoke particles.

Travis "Rogue" has tidied up more gameplay aspects, concentrating this week on the buytime, round, and map time, allowing admins to customise and change these values on the fly.

Kolby has nearly finished our armour system, which for a user works brilliantly as expected, calculating which armour was purchased, the current "health" status of the armour and the player, and working out what % to reduce the first hit by, then calculating the second hit by the first hit impact. Internally we can only describe this as hugely COMPLEX in large letters. This deserves its own post later with some graphs to show you how it works.

Jason has also tidied up our welcome screen UI, which is pretty much polished, and we are then moving onto the in-game menus and HUD elements.

As you can see, there’s so much coming together from all angles, and as every week passes we are a step closer to being able to work on an in-game video! We can't say when, except that it is now our number one priority.

We hope our small updates keep your taste buds wet with excitement in the meantime. Shocked

If you like what you're seeing, then "Like" our Facebook page and we shall continue to abide!

&

We are still over on moddb, check us out at:

All the best,
Your Critical Point team
« Last Edit: April 24, 2012, 10:29:59 am by aRny » Logged

"Mjl86": damn i went to bed 8 hours ago and i get up and proto's still here!!
Major_Tom
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« Reply #1 on: April 23, 2012, 01:39:52 pm »
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Thats some good news!
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http://i257.photobucket.com/albums/hh211/Major_Tom1986/TAsig-1.jpg
Small update - Weapons & Code
Th120
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« Reply #2 on: April 23, 2012, 03:17:06 pm »
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I like the Mp5  Smiley
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ykey
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« Reply #3 on: April 23, 2012, 05:53:52 pm »
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very nice done, thanks for the update, +1 for the team
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who needs expensive, arrogant and fake pornstars, if you got drunk college girls
PsYcHo
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« Reply #4 on: April 23, 2012, 07:02:49 pm »
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Looks awesome Smiley Thanks.
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aRny
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« Reply #5 on: April 23, 2012, 07:03:38 pm »
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if you like this, we would appreciate you sharing the news over facebook if you have more fellow gamers in your network, simply click "share"
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"Mjl86": damn i went to bed 8 hours ago and i get up and proto's still here!!
StealthyXIIGer
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« Reply #6 on: April 24, 2012, 10:19:42 am »
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I appreciate these small updates, when you can't make time to publish big news. Keeps it exciting :-).
Looking forward to an in-game footage! Great jobs guys.
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raZe
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« Reply #7 on: April 24, 2012, 11:56:43 am »
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Its a pleasure to repeat myself: I like your new strategy on updates!
Very nice infos!
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Chimaera
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« Reply #8 on: April 24, 2012, 12:15:40 pm »
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Well now your news updating is at stage it should be!
Nice small info every now and then keeps us excited and interested.
Good job guys!  Smiley
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Sickmind
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« Reply #9 on: April 24, 2012, 12:44:54 pm »
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Quote
if you like this, we would appreciate you sharing the news over facebook if you have more fellow gamers in your network, simply click "share"

Yeah... where are the real fans these days Tongue

Please hit

Or just
« Last Edit: April 24, 2012, 02:30:34 pm by Sickmind » Logged

Ssswing`
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« Reply #10 on: April 24, 2012, 02:18:21 pm »
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Its a pleasure to repeat myself: I like your new strategy on updates!
Very nice infos!
* Ssswing` tickles raZe
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...meh
raZe
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« Reply #11 on: April 24, 2012, 03:03:15 pm »
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Yeah... where are the real fans these days Tongue
I am awfully sorry but for the time being i have never ever just visited facebook (somehow I am just a little proud of it Smiley )
I really dont like all these socials - though I have to say I am registered to two others allready (xing -> profile totally outdated, stayfriends -> as long as its focus stays with schoolmates)

But to give you the feeling I could anyways be a real fan:

"CLICK THE BUTTONS PEOPLE !!!" Cheesy
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kwestz0r
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« Reply #12 on: May 03, 2012, 05:22:59 pm »
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Really good progress, as for news items i think you took the tips from most fans to publish some news once in a while even if it minor stuff, and it really keeps the fans excited for this , imo that is ..
Keep it up! Small question , i cant wait for a ingame video
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